Well, the first article in my GDI+ series for FoxTalk 2.0 is available online for free today. Thanks to FoxTalk 2.0 for everything they've done for me and the rest of the Visual FoxPro Community, especially David Stevenson my editor at FoxTalk 2.0. He put in a lot of hard work to make this article possible (as I am sure he has done for all the FoxTalk 2.0 articles).
This first article will take the reader through the basics of drawing on Visual FoxPro forms with GDI+ using double-buffering and other techniques that make GDI+ more useable for Visual FoxPro developers. It'll show you how to surmount many of the inherent problems developers encounter when rendering graphics on Visual FoxPro forms using GDI+.
Stay tuned for the next articles in the series where I'll build from this first article and delve even further into GDI+ and it's many uses in Visual FoxPro.
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